CommunityOne & JavaOne 2009: Game Sessions & Solaris 2009.6 Eye Candy
posted Friday, 12 June 2009
 | One of the interesting aspect of JavaOne 2009 was a number of sessions on the game industry. | Games-Oriented Sessions. There were lots of sessions on creating applications - but quite a few around game development. I was able to go to one of the game sessions, Java Technology For Gaming, which covered a lot of the territory associated with collision detection in games. You can find more on it here. Another session, I didn't make it to, was Creating Games with the Open-Source, Multi-threaded Game Engine (MTGame). DarkStar was also not only being used but a session, Project Darkstar: A Scalable Application Server for Networked Games, Virtual Worlds, and MMOGs, provided details of how to use it. Other sessions dealing with games - JavaFX Platform: Animations, Timelines, and Collision Analysis for Games, Easily Creating Games for Blu-ray Disc, tru2way, MHP and Other TV Platforms, Duke's Dancing Partner: Connecting Handheld Game Consoles with Java Technology and Gaming Package for Java Technology on TV: Solving the Gaming Problem. Note the PDFs are already available. OpenSolaris 2009.6. Another part of CommunityOne 2009 was the launching of a brand new version of OpenSolaris . I have recently upgraded one of my PCs to a 2.5 Ghz Dual Core Intel box. I decided to try out (first) Microsoft Windows 7. I have no Windows boxes at home and so I decided to kill off Ubuntu (note I like Ubuntu it is a good OS) in favor of a Windows box (shock!). However, between there and here a few things happened. Windows 7 RC is in early access and I wasn't able to get it working on my system. So I did the next thing on the list - load the latest version of Solaris 2009.6. I installed it - which was a breeze - then I used the new easy to use network package management system to get lots of software. Then dropped NetBeans 6.7 RC2 onto it. Then I started playing with it. I'm somewhat stunned by (a) the fast performance, (b) by the incredible ease of use features (found my wifi, discovered all the components of my systems and they worked - keeping in mind that this is a self-constructed PC), (c) the visually stunning desktop features (things like visualizing your desktop as a cube or wall and elastic windows and much more. I played with the eye candy for quite awhile - very impressed. One interesting thing along the way - I wanted a Solaris version of Blender and managed to find a slightly older version. I was impressed by the speed to render objects. I am really, really impressed by the desktop (I've already spent alot of time on server-side features - and I am really quite amazed by the new desktop changes in OpenSolaris. Very cool. I'm looking at getting a PC laptop (what! what about the Mac? I still need that but...) - the latest OpenSolaris 2009.6 version is that good. |
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